Can you escape walkthrough. 100 Doors Escape: walkthrough of can you escape 100 doors

Mobile games are extremely popular today, since they are not tied to a stationary computer - you can play them wherever you want. At the same time, there is a wide variety of similar projects that will satisfy the needs of even the most picky gamer. However, it is worth highlighting those genres that appeared precisely thanks to mobile platforms - they are simplified versions of already existing directions. They have more primitive graphics, simpler controls, most often they are shortened in time - all in order to make them convenient to use on mobile phones and smartphones. This category includes door games such as "100 Doors" or "Can you escape". The passage of such toys is primitive in nature, but the result is incredibly exciting.

The essence of door games

Every person knows about quests - in which you have to control a certain character, look for objects, solve riddles, gradually progressing through the plot. In games related to the room escape genre, the passage is most close to the quest. However, there is one very important difference - actions are limited to the space of one room. There can be as many levels as you like, but each of them does not extend beyond one room, which contains all the necessary items, riddles, and most importantly - the key that allows you to leave the room and get into another. In the game Can you escape, the passage is built on this basis.

Can you escape - passing features

In this direction, quite a lot of various games have already been created that lend themselves to a single principle. One of the most popular among them is Can you escape - the passage of this project captures from the very first minutes. There are not many levels here, but they are literally crammed with objects and riddles. Before you can get out of the room, you will have to go through quite a few objects, various objects and hiding places, solve several puzzles, and only then you will get access to the next room. Thus, the content of this project compensates for its brevity.

Naturally, you can stretch the fun in the game Can you escape - the passage does not require you to rush or any special conditions. You can complete as many levels at a time as you see fit. Therefore, you should not have any serious problems.

"100 doors": the difference of the game

You can talk a lot about various projects related to this genre, but one of them is remembered by everyone better than others - it's 100 Doors escape. The passage of this game is discussed on a huge number of forums, and this is due to the fact that this project is not distributed in a single form. Of course, there is the original game, which has a hundred rooms and, accordingly, a hundred doors that you need to open in order to get out of the premises. But there are a dozen other options that take the player to a spaceship, a medieval castle, and so on. What is the difference between the game "100 doors" from other similar ones? First of all, it is worth noting that here the rooms are usually very small, not so many objects can fit in them and literally one or two riddles. But the number of them is simply huge - and it is indicated right in the name of the game. But it cannot be said that this project takes on quantity, not quality - both are enough here. This is what distinguishes the game 100 doors escape from other games - the passage can take a long time, but you will not be bored in any of the hundreds of rooms.

The one screen rule

The game "100 Doors" has another feature that distinguishes it from the "brethren" of this genre. Doors escape never goes beyond one screen. In many door games, you have a three-dimensional room in which you can look around, and during this time at least four game screens are replaced - by the number of walls. There can be much more of them, especially when you consider how open drawers, shelves, and so on are displayed. In general, in these games, the emphasis is precisely on the realistic search for various objects in the room. With regard to the series "100 doors", here the emphasis is on the doors themselves. There will always be a door on your screen, as well as everything that surrounds it - this is what you have to interact with. However, this developer also has projects that are more like Can you escape - they are called Floors Escape. The walkthrough here is based precisely on finding a solution on one floor, and not specifically on the environment of the door.

First levels

If we consider the most popular game in this series, then it is worth separately identifying the approach to passing the initial and advanced levels. When it comes to the initial stage of the game, then you are unlikely to have problems at all - you will only need to perform a couple of actions to open the door. For example, on the first level, you only need to swipe across the screen to open the door. At the second level, you will need to pull two weights, and you will achieve your goal. As you can see, this is incredibly simple, but this simplicity is deceiving. Because after ten to fifteen levels, you can start to experience real difficulties. What can we say about the second half of the project, after the fiftieth leveled.

Advanced levels

Advanced levels will require your maximum ingenuity to solve the assigned tasks. First of all, you should understand that there is nowhere to wait for help - there are absolutely no clues in the game, and from the very first level you are thrown into the action itself, without even explaining what is required of you. But at the first stage, everything can be understood instantly, intuitively. If we talk about further tasks, then they will become more and more difficult, so that soon you may have questions. It will be possible to sit over each level for a long time until an idea appears how to solve this or that moment. But you don't have to worry - all tasks are solvable, so you just need to make every effort to solve them. Remember that this is not an arcade - this is a quest. These games are designed to strain your brain and make you think, not to relax after a hard day at work. So take them seriously.


In this guide you will find text and passing levelsCan you escape, find out how many levels in the game and much more.

Can you escape this is the very first part of a very large series of puzzle games from MobiGrow. This is no less interesting franchise than 100 doors and other toys of a similar genre, and some moments are even better than those of competitors. It throws you straight into battle without training and greatly addicts, and thanks to various riddles and sometimes several locations in one level, it makes you seriously think about finding a way out, but in any difficulties you will be helped by ourwalkthrough Can you escape 1.

Can you escape level 1

Passage of 1 level Can you escape begin with the fact that we find ourselves in a rather cozy room and we need to open the door, as in all subsequent levels. Click on the box to the right of the door and correctly assemble the puzzle with a horse , then we take the cabinet handle from it, then poke it on the curbstone to the left of the elevator and attach the resulting handle to it. We open it and take the screwdriver, with which we unscrew the screws of the ventilation grill, under the picture, and there we see a closed safe with a combination lock. The code is shown in the picture above (1915). We open the safe, we take away the key, which we use on the keyhole, on the wall, to the right of the door.

Can you escape level 2

Passage of the 2nd level of the game Can you escape it will take a little more time, but so far everything is pretty simple. Pay attention to the table on the left. There is a deck of cards on it, on which the numbers (493) are written - this is a code for a suitcase under the table, opening which, we find a valve from the tap, which is located to the right of the door. We adapt the lamb to the tap and open it, then from the filled bottle we take the key from the bedside table, which is located on the right wall. In it we find a key card with which we open the elevator (card reader to the left of the door) and go to the next floor.

Can you escape level 3

How pass the third level Can you escape (3 walkthrough )? We take the cane on the floor by the table and open the upper door at the O fashion on the right and with a cane we pull out the handle from the safe. Next, open the bottom door and take the battery for the computer. Then we open the laptop, insert the battery into it and see a window for entering the password. Now, for passing 3 rooms Can you escape, v We go out and click on the TV, and under it we see a shelf with cars of different colors (from left to right yellow, blue, red and green) this is the password to the laptop. After entering, we see a diagram for a safe lock, which stands under TV (starting from the top row center, then right, center, right). We go to the safe, insert the handle into the hole and arrange everything according to the scheme from the computer. Now, forpassing 3 levels of the game Can you escape, just take the key and insert it into the well, to the left of the elevator. We go to the next floor.

Can you escape Level 4 Walkthrough

Passage of 4 levels of the game Can you escape begins with the fact that we go to the table on the right, move the rightchair and take the finger battery. After that, pay attention to the shelf with bottles (glory to the right is blue, red, yellow, green) this is the code for the minibar on the left. We open the bar and take the corkscrew, with which we open the hatchunder the flower, to the left of the door. In it you will find a knife with which we cut the string on the box, at the table. Now we go to the blinds and tear off the stick to adjust them. Then we insert the battery into the flashlight and open the hatch in the center of the room with a corkscrew, illuminate the darkness with a flashlight and take out the key with a stick from the blinds. With them we open, barely noticeable, the keyhole on the left jamb of the animals.

And gra Can you escape 5 level passing

If you wondered howpass level 5 Can you escape, then you are here. This is a more complex room, with two parts, and not one, as it was before. First, we go to the second part and pay attention to the modular picture above the bed (under them the colors from left to right are red, blue, black, white), now we go back to the first part and open the chest of drawers in the left corner, matching the arrow and the desired color. We take a pencil, with which in the second part of the room we shade a piece of paper on the table.In the center of the sheet we have six columns (from left to right long, medium, short, long, medium, long) this is the code for the chest next to the bike. Opening it we get one of the keys to the door. Also to the left of the bed, in the bedside table, take the brown eye, and in the basket there is a large blue one and in the first part of the room insert them into the drawer of the table, which is to the left of the door. From there we will pick up grains to feed or a bird in a cage e , and then let go of the second key from the beak. Now pay attention to the darts, or rather to the darts, their color and the number where they are stuck (it turns out that red 4, blue 5, green 8). Now we go to the panel to the right of the elevator and insert the keys into the wells, and on the left dial we set the values ​​according to the colors and points (845). Add the resulting values ​​from the upper dials and write the sum in the lower one (974).

And gra Can you escape Level 6 Walkthrough

How to pass level 6 Can you escape? If you asked such a question, then here with b you will find a complete answer to it.First, we take the jack under the curbstone on which the ship is standing, then we solve a simple riddle with cubes (the point is that the two lower cubes, when multiplied, give the upper number (in case you did not guess, we will give the necessary numbers, starting from the third row 6 2 7, fourth row 3 2 1 7)) and open the niche under them. There will be a blue weight that needs to be hung on the blue hook in the right corner of the room. Next, we see a recess in the wall, to the right of the door with a vase and a flower. From there we need to take the lever for the jack and combine it with the jack itself. Now we lift the car and from under it we take the red weight, which we also hang on the red hook. Note the drawing of the frog to the left of the door. You can see the yellow number 2 on it.now attention to the inscription above the elevator LVL 6, where the number is green. There is a wooden chest of drawers behind the machine, on which there is a basket and if you lift it, you will see a red number 6. There is another secret hidden in the wall recess, hidden in the white illumination above the flower, if you open this part, you can find a blue number 2. Now open the chest of drawers itself using the obtained numbers (2662). In it is the last green weight, with which you yourself will figure it out. Now that all the weights are in place, open the niche under the buffalo horns.On this passage Can you escape Level 6 ends.

The game Can you escape level 7 walkthrough

Now let's move on to the question how to pass level 7Can you escape... First, let's turn to the small box on the floor against the right wall. It has a double bottom in which a screwdriver is hidden. V passingCan you escape 7 rooms you will come across two parts of the room, as it was on the 5th level, so we go to the second part and see there colored boxes on a green background. Remember their location and go back to the first part. Now click on the box to the left of the door and set the colors by analogy with the boxes (starting from left to right, the top row is yellow, green, black, yellow, the bottom row is blue, black, yellow, black). It also has a secret, already triple bottom, in which the nippers lie. We go to the second part, where we cut the lock at the red suitcase. We take a camera. Next, pay attention to the desktop with the computer, or rather to the photo on it. Turn it over and unscrew the frame with a screwdriver. There will be a memory card that must be inserted into the camera. You will see a photo of the horses, their numbers and colors. You should also pay attention to the camera, which lies on the table, numbers (4841) are engraved on it. Now let's open the coded lock of the pedestal under the table, use the code on the fotik. The box contains squares (from left to right blank, white, white, blank, white, white). Now we go back to the first hall and open the box to the left of the TV, using the squares from the nightstand (empty is not pressed, white is pressed) and the numbers from the photograph of horses (4316). We take the key and use it to open the lower lock from the elevator. Now we click on the boat to the right of the door, remove the boat from the deck, and under it we find the second key and open the upper lock with it.

Can you escape level 8 walkthrough

It remains to go through only a couple of levels and the final. Immediately go to the right side of the hall and click on the three-wheeled bike. We take the handle from his seat and attach it to the cabinet near the sofa table. There is a player. Now we return to the first hall, click on the yellow waste basket and find the disk there. There is a closet nearby and on one of its upper shelves you can find a remote control. There is also a cuckoo clock hanging over the table, on the shelf of which there is a power supply. Next, we go to the left side of the room and plug the power supply into the outlet, next to the left column. Then we connect the player to it and see the numbers (from left to right 3 4 6 2) this is the password from the top of the door lock. Now we go to the right side of the room and look at the picture above the sofa. It shows the left side of the TV room, and below it is the code (7528). Go to the left side of the room and click on the DVD player. Enter the code from the picture and install the disk. Then we turn on the TV with the remote control and see four kangaroos, six penguins, three kittens, two sharks. Now we go to the right side of the hall, where there is a tablet on the couch, the password to which is hidden in the images on the TV (4632). After unlocking, we see 4 contours - a circle, a star, a triangle and a square, and this is the password from the bottom of the door lock. Now we go to the elevator and enter the data.

The game Can you escape level 9 walkthrough

Quite a bit before the end of the story, and this time we find ourselves in a room with two halls. We pay attention to the curbstone in the right corner, there is an egg on it, in which the key is hidden, and in one of the cabinets there is a purple light bulb. Now we turn to the left bedside table. Open the door and see a mosaic. Quite difficult, due to the large number of patterns, but when you open it you will see a newspaper, and a green card is hidden under it. We insert it into the corresponding card reader of the elevator door. Now go to the second part of the room and click on the table in the left corner. There is a lampshade in which you need to screw our light bulb and turn on the toggle switch. Signs will appear on the wall (the first line is ХОХ, the second line is OXO, the third line is ХОХ). We go back to the main hall of the room and click on three vases, move them and find the red number 4. Above the door we see the green number 9. In the pink chair, under the magazine, we find the blue number 3. And on the shelf, above the chair, there is a yellow number on the ball 8. Now go to the left side of the room, where pay attention to the shelves next to the electric guitar. There is a box with a combination lock, just substitute the found numbers corresponding to the color (9483). Take the screwdriver and click on the lonely chair standing against the left wall and move it to the ventilation shaft. Unscrew the screws with a screwdriver, turn off the fan with the key and take the red card, which you insert into your card reader by the door. Further for passingCan you escape 9 of the room, you need to return to the second part of it and look at the table, or rather at the plates and their colors (from left to right blue, red, green, black, yellow) this is the code for the box under the lamp table. Next, remember the signs on the wall, illuminated by a lamp, and press the circles in the same order, where X is pressed and O is not pressed. Then we take the blue card and insert it into the last card reader. But that is not all! In the second part of the room, we see 3 hearts on the right shelves. Move aside the largest and see colored rectangles (from left to right white, blue, red, white, yellow, green). We enter them on card readers and open Sizam.

The game Can you escape level 10 walkthrough

So we got to the final part. First of all, we open the white chest in the center and take the drill from there. Now we click on the table on the right and in one of the cups we see the drill, which must be inserted into the drill. But where to drill? Look at the small photo above the flowers to the left of the door to find a clue. There, a place is marked with a cross, namely the lower part of the wall to the left of the door. We tick there and drill, and in the hole we see multi-colored circles (from left to right blue, blue, yellow, yellow, green, green). Now click on the ficus in the left corner of the screen and place our circles. A secret niche opens, in which we take the ring. Now we poke on the table in the right corner and take a pencil from the flower pot. In the cabinet on the left wall we take a sheet of paper. Next, we open the ventilation shaft on the left wall and place a piece of paper there, push the key with a pencil, through the hole and pull it out along with the sheet. Now we open the decorative box with the found key. In it you will find binoculars that you need to use on the grate, on the right wall and you will see the numbers (12-8-5). Now let's look under the same left table. There is a safe with an outstanding security system. We enter the numbers we saw in circles and take the round piece. Now we insert the ring and the round thing into the recess to the left of the door and calmly go through the game.

Now you know how to getCan you escapegames which started one of the most popular series of puzzles.

Have a nice game!

Can You Escape. Walkthrough



general information

Developer: MobiGrow (Finland). Publisher: Google Play.

Required Android version- 4.0 or later. Size: 54 Mb.

Walkthrough

1st level
Can You Escape. How to get

We ended up in a locked room, we need to open the door. To do this, we perform a sequence of actions:

1. On the right we inspect the box, on it you need to assemble a puzzle - the image of a horse. The box will open, take nightstand handle... To step back, press the arrow in the lower left corner of the screen.

2. To the left of the door is the bedside table, where the handle is missing. Drag the found handle from the inventory. Open the box, inside is a screwdriver.

3. On the left wall we examine the grate, unscrew 4 screws in the corners with a screwdriver. There is a safe behind the bars, where you need to enter 4 numbers.

4. In the upper left corner there is a picture with a signature on it 1915 year, we enter these numbers into the safe. We take away the key from it.

5. To the right of the door we examine the keyhole, use the key. We enter the opened elevator, it will move us to the next level.

2nd level

1. Examine the table on the left, there is a deck of cards on it, turn it over, below the number 493.

2. In the lower left corner is a suitcase, enter the found code: 493 ... We move away, click on the handle of the suitcase, and it will open. Take the valve inside.

3. To the right of the door we examine the green bottle, there is a tap above it, insert the valve into it. We completely fill the bottle with water, a cork with a key will float to the surface.

4. At the right wall there is a red bedside table, we unlock it with a key, inside there is a key card.

5. To the left of the elevator, the reader, insert the key card, exit.

Level 3
Can You Escape. Passing levels

1. In the lower left corner we look under the table, there is a cane.

2. We examine the cabinet on the right. We open the upper compartment, break out the corner pipe with a cane. Take the battery behind the lower door.

3. We look at the table on the right, there is a laptop. We insert a battery into it, a window for entering a password will appear on the screen, colors are needed.

4. On the left table we examine the door, insert the pipe instead of the handle.

5. On the left side of the bedside table, there are racing models with different colors: yellow, blue, red, green... We go to the laptop and enter this password. We will see a hint with circles on the screen.

6. On the left side of the nightstand there are movable circles, set them in the same way as on the laptop screen: center, right, center, right... We take the key from the bedside table.

7. To the left of the door, insert the key, the elevator will open.

4th level
How to get through Can You Escape

1. We go to the table on the right, move the right chair, there is a battery on it.

2. On the left we examine the kitchen table, at the bottom there is a mini-bar, it is locked with 4 switches. Clue in the upper right corner of the room - colored bottles: blue, red, yellow, green... We enter this combination, we take a corkscrew inside.

3. In the far right corner, move the blue bucket with flowers, under it is a cache. We use the corkscrew to open the panel, inside the knife.

4. There is a bandaged box on the floor on the right. We cut the rope with a knife, take a flashlight from the box. In the inventory we connect the flashlight and the battery.

5. In the far left corner we inspect the blinds, use a knife, take away from the right adjusting knob.

6. In the center on the floor there is a locked hatch, open it with a corkscrew. We shine a lantern down, at the bottom we will see a bunch of keys, we take them out with a long handle from the blinds.

7. We go to the door, there is a keyhole in the right jamb, we use the key.

Level 5
Can you escape

1. Examine the bedside table in the far left corner, on it is a puzzle with colored circles. We leave by clicking the arrow in the corner again, we turn to the second half of the room. There's a painting on the wall in four parts, each with a color underneath: pink, blue, black, white... We introduce these colors into the nightstand, placing them opposite the arrows. We take a pencil inside the box.

2. In the back of the room, on the table, we examine the notebook, apply a pencil on it, move it along a blank sheet, and see an imprint in the form of columns: long, medium, short, long, medium, long... We enter this code into the chest in the far right corner, inside the key.

3. In the far left corner, behind the bed, we examine the bedside table, we take the brown eye. There is a blue eye in the bicycle basket. We turn around, to the left of the door we examine the table, insert stones into the connectors on the drawer of the table, inside the grain.

4. In the far left corner there is a cage with a bird, we feed it with grains, it will release the second key from its beak.

5. To the right of the door there is a panel, insert two keys there, numbers will appear on the board. We need to enter the missing numbers. A hint on the left wall - we examine the darts, see which dart is stuck where: green - 8, red - 4, blue - 5. Enter these numbers into the panel: 845 ... We add it with the adjacent number 129, below we enter the amount: 974 .

6 level
How to get through Can You Escape

1. At the left wall we look under the table, take the jack. Inside the table is a puzzle made up of cubes with numbers. Every two bottom dice when multiplying gives the top number, you need to guess several bottom ones. Correct numbers from top to bottom: 168 = 12, 14 = 6, 2, 7 = 3, 2, 1, 7 ... We put all the numbers, open the shelf from below, take the blue weight. We weigh the load on the hook in the far left corner.

2. To the right of the elevator there is a shelf with a vase and a plant, behind them near the wall we take jack lever... In inventory, add it to the jack.

3. We inspect the car, apply a jack on it, pick up the red weight from below, weigh it in place.

4. To the left of the elevator on the wall there is a drawing of a frog and a number 2. Above the elevator there is an inscription: - * LVL6 * -, with a green number 6. In the right corner on the safe we ​​raise a basket, under it there is a red number 6. There is a yellow one on the shelf with flowers in the back panel, unlock it, inside there is a blue number 2. In the right corner, enter all the numbers found in the safe: 2662 ... There is a green weight in the safe.

5. We weigh the last weight in the far left corner. A little higher, under the buffalo horns, we open the box, we take the key from the elevator.

7th level
Can You Escape. Where to look

1. At the right wall we examine the toolbox, move the bottom shelf, take the screwdriver.

2. At the left wall is a cabinet with a TV. There is a box on the upper left shelf where you need to enter a code by color.

3. To the left of the door is a box with squares. We turn to the second part of the room, against a green background there are colored cubes in two rows, we remember them: [yellow, green, black, yellow], [blue, black, red, black]... We enter this combination into the box. Take the pliers on the bottom shelf inside.

4. In the back of the room, on the left is a red suitcase, cut off its lock with pliers, inside we take the camera.

5. On the table on the right there is a photograph of the road, turn it over, untwist it with a screwdriver, inside we find a flash card. In the inventory, we examine the camera, turn on the flash drive, view photos from horse races, remember the numbers and colors: 1 - red, 2 white, 3 - blue, 4 - yellow, 5 - green, 6 - black, 8 - red, 9 - blue.

6. On the table we examine the camera with the lens, there is a number on it 4841 ... There is a combination lock on the bottom of the table door, we enter these numbers there, inside we will see squares: empty, white, white, empty, white, white.

7. To the left of the door, in the closet we examine the box. In its upper part we put forward the squares, as we saw behind the door: 2,3,4,6 ... Below we translate the colors into numbers, recalling the photos from the races: yellow - 4, blue - 3, red - 1, black - 6. Enter the code: 4316 ... We take the key inside, insert it into the lower lock of the elevator door.

8. To the right of the door is a model of the ship, we examine its deck, move the boat aside, there is a second key under it. We unlock the second elevator lock.

Level 8
Can you escape

1. We turn to the right wall, examine the tricycle, on its seat there is a handle from the box. A handle is missing on the right side of the desk drawer, insert it, inside the drawer we will find an audio player.

2. We return to the elevator, to the left of the door we look into the trash can, at the bottom is a CD. On the left, from the upper black shelf, we take the TV remote control. A clock hangs at the top right, a power supply is on the right side.

3. We turn to the left wall, examine the column on the left, behind it there is an outlet in the wall, insert the power supply there, connect the player. On the screen of the player we will see the numbers: 3462.

4. We turn to the right wall, move the picture, behind it the numbers, remember them. We return to the left, turn on the DVD player under the TV on the left, enter the code: 7528 ... The floppy drive will open, insert the disc. We look at the TV screen, use the remote control. We look at the footage: 4 kangaroos, 6 penguins, 3 cats, 2 sharks.

5. We go to the right wall, there is a tablet on the couch, on it a four-digit password, enter the number of animals: 4632 ... We will see the sequence of figures.

6. We go to the elevator, on the left we examine the digital panel. At the top, enter the code from the player: 3462 ... Enter the shapes below: circle, star, triangle, square.

9th level
Escape the room. Passing levels

1. In the right corner we examine the table, open the egg on the stand, inside we find the key. In the drawer of this table lies purple bulb.

2. To the left of the elevator there is a black and yellow cabinet, open its door, and make a mosaic inside. When we collect it, a cache with a newspaper will open below, move it, take green key card... We insert it into the device to the left of the elevator.

3. We turn into the second part of the room, examine the table in the left corner. We look into the lamp shade of the lamp, there is no light bulb, insert it, turn on the light from below. In a pink light, we will see the inscription on the wall: XOX, OXO, XOX.

4. We go to the right wall, near the guitar in the bedside table is a box where you need to lead colored numbers. We turn to the elevator, on the right we move two vases, on the floor we will find a red number 4. Above the door is a green number 9. On the left on a pink armchair, we move a magazine, under it is a blue number 3. We examine the shelves on the left wall, there is a ball with a yellow number 8. We return to the box, enter the password: 9483 ... Take away the screwdriver inside.

5. We turn to the back of the room, examine the left wall, move the chair to the right, reach the ventilation hatch under the ceiling. Use a screwdriver to unscrew the bolts in the corners. There is a working fan behind the grate, we turn it off by inserting a key into the well. We take away red key card, put it in its place.

6. We turn away from the elevator, in the far left corner under the table we examine a large box with buttons. Press the round buttons like an inscription on the wall: XOX, OXO, XOX... We paint over the lower square buttons in the same way as the plates are on the table next to them: blue, red, green, black, yellow... Inside blue key card, insert it to the left of the elevator door.

7. Next to the guitar on the table we move the largest heart, under it is hidden a color combination: white, blue, red, white, yellow, green... We enter this code into the panel under the colored key cards.

Level 10
Can You Escape. Passing

1. Examine the chest in the center, there is a drill inside. On the table on the right we look into the mugs, take the drill. Combine with the drill in the inventory.

2. To the left of the door we look at the wall flower, on top of the picture, on it a red cross marks the place in the wall where you need to drill. We drill to the bottom left of the elevator door. We look into the resulting hole, remember the colors.

3. In the near left corner there is a ficus, behind it is a red panel, and enter this color code there: 2 blue, 2 yellow, 2 green... We take away decorative ring.

4. On the right we inspect the table, behind the flower pot on the left we will find a pencil. On the left wall there are shelves in the form of a ladder, on the bottom shelf we take a blank sheet.

5. In the left wall open the ventilation hatch, inside the glass box. We insert a sheet of paper into the lower slot, use a pencil on the small slot, so we push the key down, and we can get it along with the sheet.

6. To the right of the elevator on the wall we examine the wall cabinet, unlock it with a key, inside there are binoculars. There is a grate in the right wall above the table, we look there through binoculars, we will see the numbers: 12-8-5.

7. In the far right corner under the table we will find a safe, on it there are 3 discs for entering a password. Enter the numbers we saw: 12, 8, 5 ... We take inside decorative circle... To the left of the elevator, insert a ring and a circle, and the door will open.

Level 11
How to get through Can You Escape

1. On the table on the right we examine the toy house, open the door, inside is the handle from the box. We turn to the second part of the room, in the far left corner of the bedside table, insert the handle into it.

2. In the center is a table, on it are arranged paints: green, orange, red, blue, yellow. We move the tubes of paint, at the bottom we will see black triangle... There is also a table with paints in front of the wall, in the center we remove the spots, we will see blue pentagon... We return to the paints in the center, from this point in the lower left corner we will see a toy rabbit on the floor, under it is drawn white circle... We turn to the elevator, to the left of it is a table with colored glasses. Raise the lower blue glass, under it Red Square.

3. We turn back, in the left corner we examine the bedside table with a password, enter the number of corners on the colored figures: red - 4, blue - 5, white - 0, black - 3. Final code: 4503 ... We take inside yellow key card, we insert it to the left of the elevator, we get the handle from the window.

4. In the back of the room, near the right wall, we examine the orange box, insert the found handle into its door. In the upper left corner we examine a motley picture on the wall, in its left side there are three black columns: small, big, small... We enter this combination at the bottom of the orange box.

5. On the right side of the wall there is a clock made of colored boards arranged in a circle with a yellow upward arrow on it. We go to the elevator, to the left of it is a children's picture, there is a red down arrow on it. To the right of the elevator on the table is a compass, inside it is a blue arrow to the right. We turn away from the elevator, to the left of the shelves on the wall there is a light switch, on it there is a green arrow to the left upwards. Returning to the orange box, enter these directions: left up, down, up, right... We turn the white handle, we take the battery from the box.

6. Insert the battery to the left of the elevator, into the slot under the green card reader. We examine the wall on the left, move the white bedside table to the left, under it green key card... We insert it into the connector, take the key from the bottom.

7. Behind we examine the shelf with big-eyed toys. We move the green toy, under it is the second key. To the bottom right of the elevator, we examine the box on the floor, insert both keys, and take the valve inside.

8. In the back of the room in the right corner we examine the green bedside table, first move the drawer, and then the bedside table itself. We will see a round hole in the wall, inside you need to enter colored numbers. Insert the valve into the center.

9. To the left of the elevator we examine the lower shelves. Pull out the central basket, behind it UV lamp... Colored cubes are scattered to the right of the elevator, we shine a lamp on each cube, we will see the numbers: blue - 6, yellow - 9, red - 1, green - 3... We return to the hole in the wall, enter this password. We turn the valve, inside we take red key card... We put it in place, the elevator is open.

Level 12
Can You Escape. Passing

1. On the right, move the bench and two skateboards, behind them hex wrench... There is a drawing on a yellow skateboard " 1 - circles".

2. Turn back, there is a yellow circle on the right wall, use the key there. Inside we will see a picture " 3 - sleeping"and take the chip.

3. On the billiard table in front there is a recess with balls, at the bottom we insert a chip into the slot, the balls will roll away, behind them there are 5 figures for entering.

4. In the far left corner there is a round table with a drawing on it " 4 - inc". We take the hammer from the table.

5. In the corner to the right of the elevator, skis are nailed down, remove them with a hammer, find a picture in the back. " 2 - toad"and a notch in the wall where the yellow part lies.

6. On the left sideboard, in it to the left of the goblet we take the picture frame. We take out darts from the goblet. On the right wall there is a target for darts, we throw them there, from the recess on the bottom right we take the green detail. A drawing near the target " 5 - inc".

7. To the left of the elevator hangs a panel, insert a green part into its lower lock, put a yellow part on it.

8. Again we look under the billiard table, enter the pictures we saw: circles, toad, sleeping, inc, inc... We take the jack handle inside.

9. The jack stands at the right wall, add a handle to it, it will open. We take out the green key from the central part, insert it into the elevator panel, on top.

10. On the wall we find a basketball hoop, circles with a password are drawn above it: right, left, down, right. In the lower right corner we examine the hockey gates, under them is a panel for entering a digital password. We translate the seen circles with arrows into hours, enter them: 3,9,6,3 ... Take the yellow key.

11. To the left of the elevator we look behind the fallen chair, behind it is a yellow locked panel, open it with a yellow key, inside we will see a combination of colors. On top we impose a picture frame with slots, only the colors will remain: green, red, blue, purple... Enter these colors in the center of the elevator panel. The door is open.

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